Ginga GIRI GIRI! The Universe is in Danger!
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Ginga GIRI GIRI! The Universe is in Danger!

The plot no doubt is developed in this amazingly hilarious arc of GGG (at least in the beginning). More characters are introduced and developed as Rantmon's plants crystalize and his Council attempts to stop the Crew at every turn. But not only that, the Crew has to deal with the infamous Voldemort and his team of followers as Amiko's and TM's shadow comes to face the Crew. The foundations and the beginning of an explanation for the world is layed in the second arc of GGG.


Arc 2: The Council of Rantmon

Chapter 21: Heart of Sword - With the trial in Osseke complete, the first step to the Outlaws' new adventure begins. Rantmon once again emerges from the shadows, and a battle in Kyoto begins.

Chapter 22: The Mansion of Nightmares - What causes fear? What is disturbing? What pulls your mind into the depths of insanity and never lets go? Well, it certainly wasn't Resident Evil, and it certanly is not this long monstrosity.

Chapter 23: Six Pronged Attack! - Rantmon's first two official parties have begun. The party of six Final Fantasy villains head to intercept the Crew, who have reached the Besaid Isles. Wackiness, hilarity, and Eminem abound!

Chapter 24: The Ritual in Darkness - Hogwart's walls provide little protection for Amiko, who is forced into the Triwizard tournament. The rest of the Crew must unravel the mystery and find out the whereabouts of Dark.

Chapter 25: The Power of Teamwork - The Duel in Darkness commences, Amiko and SSJ versus the Maze brothers. In the meantime, DDT, Ron, and Hermione face off against the Malfoys as TM meets with the Black Mistress herself.

Chapter 26: The Armored Warrior - What's this? DDT does something important?! And an impossibly powerful warrior that actually fights competently?!

Chapter 27: Survival of the Fittest - When a storm hits the seas, the Crew is stranded on a somewhat abandoned island. With digimon. Yeah. And in the distance, Jallopsimon cracks some skulls and Kino is serious.

Chapter 28: The Emperor's Game - Six days have passed, and the Crew is still waiting. In comes a horrorific being that could not be described in Chapter 22. Yeah. After that, he Digimon Kaiser™ proposes a game.

Chapter 29: The Requiem of Heretics - When the five stumble upon the village of Heretics, what is there to be expected but a deity butting in and trying to kill them? And in the meanwhile, Rantmon is pissed.

Chapter 30: The Time for Action - Rantmon's most drastic attempt yet! His four elite goes to capture the Five, and Kensou shows his stuff! But not only that, Rantmon decides to send in a copy, with Black Amiko doing something or other.

Chapter 31: The Legions - The Enders face off with Kensou plus three of the Five as SSJ and TM head to fight the copy. But wait, what the HELL is that that pops out from the forest?!

Chapter 32: A Shard of Memories - The Crew is caught off guard in Sengoku Jidai, as Naraku and the Enders begin their plan to capture and bring the Five to Rantmon.

Chapter 33: Black Amiko's Ambition - SSJ and the Inuyasha crew lie in wait as TM, Cindy, and Davis search for the Books of Mana. Meanwhile, Amiko and Kensou race to save them, and Black Amiko's impossible ambitions are revealed.

Chapter 34: A Man's Back - TM and company returned with the Books of Mana to realize on thing: they aren't going anywhere. Amiko and Kensou also act to free the Crew, as SSJ's hatred is sparked by a single solitary event.

Chapter 35: The Everlasting Wanderers - It's a bloody, gory, fighting episode as the Crew as well as Inuyasha and company handle Naraku, and later the Enders. But hey, what's that Voldemort's up to? How can the Five plus Kensou win?

Chapter 36: The Way of the Ninja - TM suddenly becomes more important when the Crew isn't allowed to leave the (Not-So) Hidden Leaf Village. Hilarity, wackiness, and Newton's law of motion abound as our crew once again is bothered by minions of Rantmon!

Chapter 37: Loyalty in the Name of Love - What's supposed to take only five minutes end up taking up a whole chapter. The Crew ends up in F Province, F City, and something keeps on getting in their way. Hey, there's Team Voldemort, up to their antics again!

Chapter 38: Getting on Other's NERVs - It's a wacky day in Tokyo-3 as many things happen in a two hour period and nothing makes sense, kind of like the End of Evangelion. But anyway, how will our heroes cope with SEELE and an Angel as the coherency drops to zero?!

Chapter 39: A Detour in Mabase - Detective story without detectives or a story. The two imposters are cornered, and very unexpected persons are to be discovered. And hey, FLCL is in there somewhere, but I need to check.

Chapter 40: Trial by Fire - The Crew meet with a Clan by the name of Hokuten, and are dragged into the Ura Buto Satsujin in order to find where the Heck Dark is supposed to be. But hey, there's a plot to be had, as always.

Chapter 41: Risen From The Ashes - Well, Kurei sure makes things pleasant, and the day gets even better when a bunch of ice clones of someone or other interrupts. And hey, the plot thickens! (As if it isn't thick enough.)

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Ginga GIRI GIRI! The Universe is in Danger! Ginga GIRI GIRI! The Universe is in Danger! Ginga GIRI GIRI! The Universe is in Danger!